Advances
in sensor technology and wireless communication are enabling the real-time
(or near real-tme) collection of information about the physical world.
This raises many interesting possibilities as well as challenges for acquisition
and visual presentation of this data. We start with a fully interactive,
3D model of a real-world venue. A user “flies” through the
model and relevant sensor data, which impacts the rendering of the user’s
current field of view must be fused with the static model in a timely
fashion. One application scenario is emergency response in which sensors
could provide information on the location of various resources, as well
as environmental conditions as a function of location. The illustrations
included below show one application in which service vehicles on the UCLA
campus were equipped with GPS and wireless transceivers and the location
tracking data was used to show in near real-time the actual location of
the vehicles to a user while flying the 3D model of the campus.
Technical challenges
include dealing with potentially thousands of sensors as well as multiple
interactive users. Not only is the sensor data changing with time, but
also the portion of the data that is relevant to any particular user is
determined by their fields of view which are changing dynamically as they
navigate the model. In an environment of limited bandwidth, getting just
the right data to the right user and in a timely fashion is part of the
challenge. In addition there are issues regarding the precision of the
data required. Consider the application of following emergency vehicles
in an area such as the university campus. When the user is “flying”
at street level, relatively few vehicles may be in view but the precision
and frequency of reporting their location needs to be high to obtain required
accuracy. However, if the user flies up to view the overall campus from
1000 feet, all vehicles on campus will be in view and all their locations
are needed, but with less precision and lower reporting frequency.
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